What's new

[GUIDE] Alchemy System

Steven

Game Master
Staff member
719

First you need to finish mission "The Mysterious Stones", you can get it from the Alchemist at lv.40. Mission is easy, kill monsters within your level range and drop one Dragon Stone Shard (some of them will disappear).

Alchemist location


Basic information:

a) To start the adventure with alchemy you must complete the quest - 'The Mysterious Stones' .
Drop of Shards is affected by double drop bonus (Thief's Gloves).
  • 10x Dragon Stone Shards
    = 1x Cor Draconis
    • Alternative drop from every monster in-game
    • You can't trade with them
  • 3x Ench. Dragon Stone Shards
    = 1x Cor Draconis
    • You can drop them from DD metins
    • You can trade with them
b) There is a daily limit for Cor Draconis and there is no way to abuse it:
  • Level 40-49: max 25 cors
  • Level 50-74: max 35 cors
  • Level 75-94: max 50 cors
  • Level 95-105 : max 80 cors
c) Drop rate:
  • Under Lv.50: -20% drop rate
  • Level 50-74: +20% drop rate
  • Level 75-94: +40% drop rate
  • Lv.95 and + : Double drop rate
d) After clicking on Cor Draconis, you will receive random Rough Dragon Stone

e) Upgrade your alchemy stones at Alchemist:
-> "Refine Dragon Soul Stones" -> "Open refine window"

  • Class:
    • Rough
    • Cut
    • Rare
    • Antique
    • Legendary
Class can be upgraded by using multiple stones of the same class.

2x Rough = 1x Cut
2x Cut = 1x Rare
2x Rare = 1x Antique
2x Antique = 1x Legendary

  • Clarity(CL):
    • (CL1) Minor
    • (CL2) Low Class
    • (CL3) Intermediate
    • (CL4) High
    • (CL5) Super Class
Clarity gets refined by upgrading multiple stones of the same clarity level.

2x Minor = 1x Low Class
2x Low Class = 1x Intermediate
2x Intermediate = 1x High
2x High = 1x Super Class

  • Level
    • Minor max. level is - 4
    • Low Class max. level is - 4
    • Intermediate max. level is - 4
    • High max. level is - 5
    • Supper Class max. level is - 6
You can improve it with Dragon Beans:
  • Green Dragon Bean
  • Blue Dragon Bean
  • Pink Dragon Bean (+10% success chance)
Additional information:
To refill the duration of a Dragon Stone you can use:
  • Time Elixir (S)
  • Time Elixir (M)
  • Time Elixir (L)
To remove Dragon Stone from your alchemy page you can use:
  • Right click on Dragon Stone (very low chance of success)
  • Dragon Tongs from Alchemist's Shop (low chance of success)
  • Alchemic Scroll from Meley's Treas. Coffer (low chance but if failed you won't lose your Stone)
The best levels and places for farming alchemy:
  1. Level 40-45 -> Spider Dungeon 2 (first three rooms)
  2. Level 55-61 -> Spider Dungeon 3
  3. Level 55-65 -> Demon Tower (floor with metins or keys)
  4. Level 90-96 -> Lemurs
Note: this is just a suggestion, you can farm alchemy on every level!

Upgrade Class, then Clarity!

Possible bonuses:
NOTE: First two bonuses are passive and you can't change them (for Diamond it's Intelligence and Lighting Resistance)
Then you can roll one or two bonuses from the pool of five bonuses.
  • Diamond
    • Intelligence
    • Lightning Resistance
      • Resistance against Skill Damage
      • Skill Damage
      • Resistance against critical hits
      • Magical Defence
      • Attack Magic Power

  • Ruby
    • Strength
    • Fire Resistance
      • Attack Value
      • Average Damage
      • Critical Damage Resistance
      • Pierce Power Boost
      • Critical Power Boost

  • Jade
    • Max. SP
    • Wind Resistance
      • Max. HP +x%
      • Max. HP +
      • Resistance against piercing hits
      • Chance ro recover x% HP on enemy kill
      • Chance to deal +x% melee damage and absorb it as HP

  • Sapphire
    • Agility
    • Ice Resistance
      • Resistance to Warrior Attack
      • Resistance to Sura Attack
      • Resistance to Mage Attack
      • Resistance to Assassin Attack
      • Chance to steal x% of your melee damage as SP

  • Garnet
    • Max. HP +
    • Earth Resistance
      • Magic Resistance
      • Average Damage Resistance
      • Pierce Damage Resistance
      • Max. SP +x%
      • Max. SP +

  • Onyx
    • Life Energy
    • Darkness Resistance
      • Strong against Warrior
      • Strong against Mages
      • Strong against Sura
      • Strong against Assassin
      • Chance to recover x% SP on enemy kill
 

Steven

Game Master
Staff member
  • Minor (CL1)
    • Intelligence +5
    • Lightning Resistance 5%
      • Resistance against Skill Damage 3%
      • Skill Damage 3%
      • Resistance against critical hits +5%
      • Magical Defence +150
      • Attack Magic Power +75
  • Low Class (CL2)
    • Intelligence +6
    • Lightning Resistance 6%
      • Resistance against Skill Damage 3%
      • Skill Damage 3%
      • Resistance against critical hits +6%
      • Magical Defence +165
      • Attack Magic Power +83
  • Intermediate (CL3)
    • Intelligence +7
    • Lightning Resistance 7%
      • Resistance against Skill Damage 4%
      • Skill Damage 4%
      • Resistance against critical hits +7%
      • Magical Defence +195
      • Attack Magic Power +98
  • High (CL4)
    • Intelligence +9
    • Lightning Resistance 9%
      • Resistance against Skill Damage 5%
      • Skill Damage 5%
      • Resistance against critical hits +9%
      • Magical Defence +270
      • Attack Magic Power +135
  • Super Class (CL5)
    • Intelligence +12
    • Lightning Resistance 12%
      • Resistance against Skill Damage 6%
      • Skill Damage 6%
      • Resistance against critical hits +12%
      • Magical Defence +360
      • Attack Magic Power +180

  • Minor (CL1)
    • Strength +5
    • Fire Resistance 5%
      • Attack Value +75
      • Average Damage 3%
      • Critical Damage Resistance +5%
      • Pierce Power Boost +3%
      • Critical Power Boost +3%
  • Low Class (CL2)
    • Strength +6
    • Fire Resistance 6%
      • Attack Value +83
      • Average Damage 3%
      • Critical Damage Resistance +6%
      • Pierce Power Boost +3%
      • Critical Power Boost +3%
  • Intermediate (CL3)
    • Strength +7
    • Fire Resistance 7%
      • Attack Value +98
      • Average Damage 4%
      • Critical Damage Resistance +7%
      • Pierce Power Boost +4%
      • Critical Power Boost +4%
  • High (CL4)
    • Strength +9
    • Fire Resistance 9%
      • Attack Value +135
      • Average Damage 5%
      • Critical Damage Resistance +9%
      • Pierce Power Boost +5%
      • Critical Power Boost +5%
  • Super Class (CL5)
    • Strength +12
    • Fire Resistance 12%
      • Attack Value +180
      • Average Damage 6%
      • Critical Damage Resistance +12%
      • Pierce Power Boost +6%
      • Critical Power Boost +6%

  • Minor (CL1)
    • Max. SP +500
    • Wind Resistance 5%
      • Max. HP +5%
      • Max. HP +1500
      • Resistance against piercing hits +5%
      • Chance ro recover 3% HP on enemy kill
      • Chance to deal +5% melee damage and absorb it as HP
  • Low Class (CL2)
    • Max. SP +550
    • Wind Resistance 6%
      • Max. HP +6%
      • Max. HP +1650
      • Resistance against piercing hits +6%
      • Chance ro recover 3% HP on enemy kill
      • Chance to deal +6% melee damage and absorb it as HP
  • Intermediate (CL3)
    • Max. SP +650
    • Wind Resistance 7%
      • Max. HP +7%
      • Max. HP +1950
      • Resistance against piercing hits +7%
      • Chance ro recover 4% HP on enemy kill
      • Chance to deal +7% melee damage and absorb it as HP
  • High (CL4)
    • Max. SP +900
    • Wind Resistance 9%
      • Max. HP +9%
      • Max. HP +2700
      • Resistance against piercing hits +9%
      • Chance ro recover 5% HP on enemy kill
      • Chance to deal +9% melee damage and absorb it as HP
  • Super Class (CL5)
    • Max. SP +1200
    • Wind Resistance 12%
      • Max. HP +12%
      • Max. HP +3600
      • Resistance against piercing hits +12%
      • Chance ro recover 6% HP on enemy kill
      • Chance to deal +12% melee damage and absorb it as HP

  • Minor (CL1)
    • Agility +5
    • Ice Resistance 5%
      • 8% Resistance to Warrior Attack
      • 8% Resistance to Sura Attack
      • 8% Resistance to Mage Attack
      • 8% Resistance to Assassin Attack
      • Chance to steal 5% of your melee damage as SP
  • Low Class (CL2)
    • Agility +6
    • Ice Resistance 6%
      • 9% Resistance to Warrior Attack
      • 9% Resistance to Sura Attack
      • 9% Resistance to Mage Attack
      • 9% Resistance to Assassin Attack
      • Chance to steal 6% of your melee damage as SP
  • Intermediate (CL3)
    • Agility +7
    • Ice Resistance 7%
      • 10% Resistance to Warrior Attack
      • 10% Resistance to Sura Attack
      • 10% Resistance to Mage Attack
      • 10% Resistance to Assassin Attack
      • Chance to steal 7% of your melee damage as SP
  • High (CL4)
    • Agility +9
    • Ice Resistance 9%
      • 14% Resistance to Warrior Attack
      • 14% Resistance to Sura Attack
      • 14% Resistance to Mage Attack
      • 14% Resistance to Assassin Attack
      • Chance to steal 9% of your melee damage as SP
  • Super Class (CL5)
    • Agility +12
    • Ice Resistance 12%
      • 18% Resistance to Warrior Attack
      • 18% Resistance to Sura Attack
      • 18% Resistance to Mage Attack
      • 18% Resistance to Assassin Attack
      • Chance to steal 12% of your melee damage as SP

  • Minor (CL1)
    • Max. HP +750
    • Earth Resistance 5%
      • Magic Resistance 5%
      • Average Damage Resistance 3%
      • Pierce Damage Resistance +5%
      • Max. SP +10%
      • Max. SP +750
  • Low Class (CL2)
    • Max. HP +825
    • Earth Resistance 6%
      • Magic Resistance 6%
      • Average Damage Resistance 3%
      • Pierce Damage Resistance +6%
      • Max. SP +11%
      • Max. SP +825
  • Intermediate (CL3)
    • Max. HP +975
    • Earth Resistance 7%
      • Magic Resistance 7%
      • Average Damage Resistance 4%
      • Pierce Damage Resistance +7%
      • Max. SP +13%
      • Max. SP +975
  • High (CL4)
    • Max. HP +1350
    • Earth Resistance 9%
      • Magic Resistance 9%
      • Average Damage Resistance 5%
      • Pierce Damage Resistance +9%
      • Max. SP +18%
      • Max. SP +1350
  • Super Class (CL5)
    • Max. HP +1800
    • Earth Resistance 12%
      • Magic Resistance 12%
      • Average Damage Resistance 6%
      • Pierce Damage Resistance +12%
      • Max. SP +24%
      • Max. SP +1800

  • Minor (CL1)
    • Life Energy +5
    • Darkness Resistance 5%
      • Strong against Warrior +5%
      • Strong against Mages +5%
      • Strong against Sura +5%
      • Strong against Assassin +5%
      • Chance to recover 3% SP on enemy kill
  • Low Class (CL2)
    • Life Energy +6
    • Darkness Resistance 6%
      • Strong against Warrior +6%
      • Strong against Mages +6%
      • Strong against Sura +6%
      • Strong against Assassin +6%
      • Chance to recover 3% SP on enemy kill
  • Intermediate (CL3)
    • Life Energy +7
    • Darkness Resistance 7%
      • Strong against Warrior +7%
      • Strong against Mages +7%
      • Strong against Sura +7%
      • Strong against Assassin +7%
      • Chance to recover 4% SP on enemy kill
  • High (CL4)
    • Life Energy +9
    • Darkness Resistance 9%
      • Strong against Warrior +9%
      • Strong against Mages +9%
      • Strong against Sura +9%
      • Strong against Assassin +9%
      • Chance to recover 5% SP on enemy kill
  • Super Class (CL5)
    • Life Energy +12
    • Darkness Resistance 12%
      • Strong against Warrior +12%
      • Strong against Mages +12%
      • Strong against Sura +12%
      • Strong against Assassin +12%
      • Chance to recover 6% SP on enemy kill
 

Lyetta

Member
dam Steven that Thanos reference was woke.

Very ilustrating, so much wow.
(Now really, amazing guide as always.)
How does plain magical defense works?
 
Top